I
believe everyone is creative. However, most don’t believe it. So, how do you
create an environment that fosters creativity? Let me share some pointers.
REMOVE FEAR
The
worst car I ever bought was a ’77 Malibu. The car had been mistreated before I
bought it—a fact I didn’t learn until I owned the beast. The previous owners
had not changed the oil as they should. The passages that allowed the oil to
flow through the engine had become blocked. Oil was sitting on top of the
valves. This caused serious oil burning.
After
the passages were cleared, the car ran better and used less oil. It only took a
little sludge to cause massive engine problems. The brain has a sludge that
blocks the flow of lubrication through its engine. That sludge is fear. Ever
have to give a speech and your brain freezes? Ever see people freeze in an
emergency situation? Ever had to write a paper and you can’t think of a word?
In all these cases, it’s fear—fear of public humiliation, fear of injury, or
fear of the instructor’s red pen. When afraid, the brain goes into survival
mode and creativity suffers.
To
foster a creative environment, fear must be eliminated. This is so contrary to
the education system, where the fear of the red pen is often the prime
motivator. It’s also contrary to the work environment, where fear of
unemployment is often the prime motivator. As a society, we teach students and
motivate employees based on fear. But, why do we do this?
ELIMINATE THE EGO
So,
why do people use fear to motivate? They’re insecure. They don’t believe they
have the ability to persuade others. So, instead they use intimidation. Some
simply don’t care as long as they get what they want. Much of our education system
and industry is based on intimidation. The underlying principles of most of
these systems of intimidation are based on reward and punishment. Do what I say
and you’ll be rewarded. Don’t do it, you’ll be punished.
Such
external systems of rewards and punishments are only good at one
thing—producing compliance. Everyone conforms and creativity grinds to a halt.
But, then the buts start:
“But,
if I don’t punish N then X, Y and Z will happen.”
“But,
if I don’t reward N then X, Y and Z won’t happen.”
And,
you’re right. I know what you’re thinking. “So, if I remove rewards and
punishment, then people won’t do what they’re supposed to do. But, this is what
you’re recommending to foster creativity?” Yes, it’s what I’m recommending. So,
how do you break this doomed-if-you-do, doomed-if-you-don’t paradox?
RESOCIALIZE THE MASSES
We
need to understand why removing rewards and punishments doesn’t work—at least
initially. People have been conditioned through rewards and punishments. It’s
the cornerstone of much of our education systems, our employment systems, and
even many of our religious systems. People know the rules of those games. And,
they follow those rules.
What
happens when you throw people into a new game? They don’t know the rules and
they freeze. Initially they look either like slackers or vagabonds. You need to
give them time to adapt to new rules. And, what are those rules:
·
Worth is
based on humanity, not production. Seems weird, but it’s really just the
principal of love. Love people and they’ll produce more. But, it can’t be the
fake love that some employers mimic. It must be genuine.
·
Rewards
are given for challenging the system. New ideas, even if they are wrong,
must be rewarded. People need to be free to fail. Once people feel free to
fail, they often come up with the best ideas—the ones that lead to success.
·
Everyone
is creative. This must be preached. People don’t become creative until they
believe they are creative. Once that belief is set, creativity explodes.
·
People
must be secure. This rule is going to bite Corporate America in the butt.
People can’t be creative when they’re not paid enough to meet basic needs.
People can’t be creative when they don’t have a balance of work and home—one
that allows them to take care of themselves and their families. People can’t be
creative when they are constantly confronted with inequality and injustice.
Corporate America views workers as pieces in a machine. Because of that, it will
receive mechanical thinking.
If
you want more creativity, you must change the rules—from rules based on external
systems of rewards and punishments to rules based on internal motivation. It’s
not easy. You’ll need to drop your insecurities. You’ll need to open up to
others and care. You’ll need to give them time to adapt to new ways of working
and thinking. But, in the end it will be worth the effort.
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